Open Sakurano6130 opened 3 days ago
Sprite_Actor.MOTIONS = {
walk: { index: 0, loop: true },
wait: { index: 1, loop: true },
chant: { index: 2, loop: true },
guard: { index: 3, loop: true },
damage: { index: 4, loop: false },
evade: { index: 5, loop: false },
thrust: { index: 6, loop: false },
swing: { index: 7, loop: false },
missile: { index: 8, loop: false },
skill: { index: 9, loop: false },
spell: { index: 10, loop: false },
item: { index: 11, loop: false },
escape: { index: 12, loop: true },
victory: { index: 13, loop: true },
dying: { index: 14, loop: true },
abnormal: { index: 15, loop: true },
sleep: { index: 16, loop: true },
dead: { index: 17, loop: true },
};