ScanMountGoat / xenoblade_blender

Blender addon for importing Xenoblade models, maps, and animations
MIT License
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en120102 textures not exporting #61

Closed nanogram closed 1 hour ago

nanogram commented 13 hours ago

When importing en120102(xcde) to blender(plugin v0.15.4), exporting as glb, and then reimporting, only the jawa rider loses his textures.

image image

ScanMountGoat commented 6 hours ago

The glTF/glb exporter in Blender only supports very basic material node setups due to limitations in the glTF format itself. I don't know of any formats that would reliably preserve the texture layering when importing into other applications. If you just need the basic textures, I would export using xc3_gltf instead.