Closed NemerSM closed 2 weeks ago
i am use custom map kelleysisland
Hello,
This is very unlikely to be an issue with the mission; instead, it'll be something that was missed when adding the new map.
CfgMaps
, CfgSpawns
, CfgPrison
, CfgCameras
, CfgCrimes
all have a world dependency in their namespaces.
Cfg > WorldName
is the structure you'll see being used for Altis.
Another thing you'll need to make sure you do is set the faction of the "slots". The code below should be against the unit's init section. The "Civilian" tag here should match a class specified in CfgFactions
.
[this, "Civilian", true] call ULP_fnc_setFaction;
ok i will be checked that thankyou
i will be change all cfg to my new map and positon but still same i can not contorl the gate and police building
main gate https://prnt.sc/ZIAD-2fvhJ60
police buliding https://prnt.sc/Ej7MmFHUzFN5 all this door can not control to open or close
this is my orginal server its working https://prnt.sc/M08VAafkny2x https://prnt.sc/lY0QuHiVBUOm https://prnt.sc/8s0-VguBLpRD
Hi Nemer,
This isn't a problem related to this mission. You'll find they added the scroll actions on user load or something that isn't featured in this mission. I'd recommend contacting the map's original developers if you're unsure how they add the scroll action and implement it into this mission for your use case.
ok thankyou bro for helping
i will be talk to developers he said the role of use is player getVariable ['copLevel',0]
its work now after add player setVariable["copLevel", 1, true]; on fn_initPolice
Hello brother, I have a problem when entering the server. The server settings do not work completely. When entering the server, it is as same entering the Editor mode. For example, when entering as a policeman, I cannot control the doors of the police station, the prison door, or the airport door. Is there a solution to this problem? Thank you.