Scrivener07 / FO4_Overlays

A framework that loads unique HUD elements when eye covering items are equipped.
https://www.nexusmods.com/fallout4/mods/33347
MIT License
3 stars 1 forks source link

Error occurs that causes textures to improperly load. #12

Closed Scrivener07 closed 6 years ago

Scrivener07 commented 6 years ago

If a helmet is equipped and then an armor is equipped, an error may occur. I have not pinned the exact cause yet but it is likely I am not filtering the equipped event well enough.

So far, reported problem armors are the Silver Shroud outfit and the Reach ODST Armor from UNSC Armory. These get the blue wall when the framework is enabled. The outfits themselves not the headpieces.

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Scrivener07 commented 6 years ago

Jff007

Hey, Scriv, I just realized something with your framework and it loading the blue texture on random outfits. The only items it happens to are ones I have loose files of in my textures folder. I have a male & female character. The issue is consistent with both. I also noticed that, on the sets which cause issues, equipping any hat item fixes it. Even ones that take only the hair top slot.

Scrivener07 commented 6 years ago

The user has reported the issue went away after the 1.10.106 game update (F4SE 0.6.11).