Scrivener07 / FO4_Overlays

A framework that loads unique HUD elements when eye covering items are equipped.
https://www.nexusmods.com/fallout4/mods/33347
MIT License
3 stars 1 forks source link

Bitmaps are still not rendered correctly sometimes, affected by tinting. #3

Closed Scrivener07 closed 6 years ago

Scrivener07 commented 6 years ago

Expired offered a scaleform solution for bitmap tinting.

now, while it does load, it will inherit the color palette and end up tinting your image now this is where you could change your flags around and then manually capture the colorization event in Scaleform LooksMenu.as#L462

Scrivener07 commented 6 years ago

I removed the menu flag 1 which represents "Inherit Colors" from my menu. The tinting is now suppressed entirely without needing to capture the onApplyColorChange scaleform event. I may need to revisit this issue if I decide I need to support tinting on certain elements of my menu in the future.

https://github.com/Scrivener07/FO4_Overlays/blob/77d708d2b7fb20f3d585ae06af5b33cc6136d71e/Data/Scripts/Source/FO4_Overlays/Fallout/Overlays/Menu.psc#L17