Scrivener07 / FO4_Overlays

A framework that loads unique HUD elements when eye covering items are equipped.
https://www.nexusmods.com/fallout4/mods/33347
MIT License
3 stars 1 forks source link

Texture size and scaling suggestions #8

Closed Scrivener07 closed 6 years ago

Scrivener07 commented 6 years ago

Texture Scaling (Expired)

That looks like it's going to be file texture the size of your screen which you will probably need multiple resolution versions so it doesnt look like ass at certain resolutions. You should be able to determine the real resolution in scaleform though, then you could pick which texture to mount based on that. The stageWidth and stageHeight properties will be the actual resolution values not the scaled to 720p value.

Scrivener07 commented 6 years ago

So far I have been able to scale the loaded contents height to match the stage height. I have no eye for texture quality but its not looking terrible when the texture is scaled down in size.

https://github.com/Scrivener07/FO4_Overlays/blob/77d708d2b7fb20f3d585ae06af5b33cc6136d71e/Data/Interface/Source/FO4_Overlays/Overlays/OverlayMenu/OverlayLoader.as#L164

Scrivener07 commented 6 years ago

Im closing this for now until it needs to be revisited.