SecondFaceSoftware / PortalRevolution-Issues

Issue tracker for Portal: Revolution
https://www.portalrevolution.com
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Game instantly crashes when i shoot any portal after loading my savegame #223

Open CatzHoekk opened 7 months ago

CatzHoekk commented 7 months ago

Save file folder: (the culprit is the file when i "continue" my game). Idk how to describe it better. 76561197971338944.zip

Game Version

version [engine] Protocol version 13703 [938/938] Exe version 1.37.0.3 (revolution) [engine] Exe build: 22:46:19 Mar 29 2024 (9274) (601360) [engine] Windows version 10.0

Describe the bug

When i load a savegame of a specific level any portal i shot a portal at a portable surface it will crash the game.

To Reproduce

Idk, if my supplied safe file doesn't do it for you, it'll be tough i suppose.

Expected behavior

Don't crash when shooting a portal

Screenshots

The video starts right after i started the game, i had to cut and speed up a bit to meet githubs 10mb limit. The original length was only 20-30% longer. (including the crash and the game relaunch) Mostly loading times or silence on my part. The video starts directly after the game booted into the menu. Cuts reduce video time, it's all chronological without anything meaningful cut out.

https://github.com/SecondFaceSoftware/PortalRevolution-Issues/assets/69237200/89fef123-7dc4-4f6f-ba2c-03b2bd40bab1

Desktop

Operating System: Windows 10 Home 64-bit (10.0, Build 19045) (19041.vb_release.191206- Processor: 11th Gen Intel(R) Core(TM) i5-11600 @ 2.80GHz (12 CPUs), ~2.8GHz Memory: 16384MB RAM Available OS Memory: 16266MB RAM Page File: 21154MB used, 5241MB available Windows Dir: C:\Windows DirectX Version: DirectX 12 Card name: NVIDIA GeForce GTX 960 Manufacturer: NVIDIA Chip type: NVIDIA GeForce GTX 960 DAC type: Integrated RAMDAC Device Type: Full Device (POST) Device Key: Enum\PCI\VEN_10DE&DEV_1401&SUBSYS_32051462&REV_A1 Device Status: 0180200A Display Memory: 12173 MB Dedicated Memory: 4040 MB Shared Memory: 8132 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) HDR Support: Not Supported

CatzHoekk commented 7 months ago

https://github.com/SecondFaceSoftware/PortalRevolution-Issues/assets/69237200/de6f1a56-7dff-489c-b657-87b6c53862c8

It does not seem to be exclusive to actual portal "attatchment" ... randomly shooting unportable surfaces triggers it aswell. I did this several times, sometimes it triggerred instantly, sometimes it took 10 or so shots. It doesn't seem to be related to where i shoot. I had it instantly crash at the wall right next to me after 2 shots often but other times i spammed the wall 20 times and it didnt crash.