Closed Quintus closed 6 years ago
Can this be closed now?
Am 25. Januar 2018 um 23:30 Uhr +0000 schrieb Ryan Gonzalez:
Can this be closed now?
Did you try to reproduce? Given the commit message of the referenced commit, it doesn't appear fixed to me.
-- Blog: https://mg.guelker.eu PGP/GPG ID: F1D8799FBCC8BC4F
Ahh, thought it was marked as closing this issue; I didn't realize it was just referencing it.
Problem is confirmed to still exist.
Today, I can't reproduce the problem anymore. It might be that the work on #632 fixed this as well. I'll close this as fixed thus.
Saving on an overworld produces a garbage savegame file where worlds are saved multiple times into the XML. Loading the savegame causes access information to be lost.
To reproduce:
Also, take a look at the generated XML for the savegame. It contains all worlds twice.
Observed on
devel
on 3d9a10ca8a04c59cf2b3d58ae67f1b28ce71fb7c.Valete, Quintus