Currently, [loot offers many convenient and useful categories of items that can be fetched automatically when interacting with a corpse/container.
Upon playing with it a bit, I found out that I was constantly getting my bags full of jewelry that I had no intention of using, because I wanted to autoloot gems.
Therefore, I propose a separation of 'gems' and 'jewels', so people that want to autoloot rings/bracelets/necklaces/earrings can still get them, and people that only want to grab gems and want to evaluate jewelry individually can also get them.
Also, should something be done in relation to throwing weapons ? They are not currently on the list and since I never used them I'm not sure how they should be included. Crystals, rocks and throwing knives could be added if requested.
Currently, [loot offers many convenient and useful categories of items that can be fetched automatically when interacting with a corpse/container.
Upon playing with it a bit, I found out that I was constantly getting my bags full of jewelry that I had no intention of using, because I wanted to autoloot gems.
Therefore, I propose a separation of 'gems' and 'jewels', so people that want to autoloot rings/bracelets/necklaces/earrings can still get them, and people that only want to grab gems and want to evaluate jewelry individually can also get them.
Also, should something be done in relation to throwing weapons ? They are not currently on the list and since I never used them I'm not sure how they should be included. Crystals, rocks and throwing knives could be added if requested.