Secrets-of-Sosaria / World

Code repository for the Secrets of Sosaria world
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[suggestion] Magic Skeleton Key is too common and makes lockpicking hard to justify #68

Closed EstelMatiazi closed 1 month ago

EstelMatiazi commented 1 month ago

Currently, the magic skeleton key is a rare item that unlocks anything (except for alien containers) with no charge limit: image

Upon discussion, it was proposed that it was turned into an artifact to bring it more inline with other items that nullify game systems (like the everlasting loaf).

uohaloran commented 1 month ago

I think this is a pretty good compromise!

creiht commented 1 month ago

I would be on board with that idea. It would also appear that in the code, there used to be a 1 in 10 chance that the magic skeleton key would be consumed. I think that is also another possible answer.

mz1193 commented 1 month ago

I would be on board with that idea. It would also appear that in the code, there used to be a 1 in 10 chance that the magic skeleton key would be consumed. I think that is also another possible answer.

Interesting find! I'd support bringing that back to solve this as long as @EstelMatiazi thinks it's a fair compromise.

EstelMatiazi commented 1 month ago

I think we should do one or the other, not both.