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Security-Card-Game
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securityDeckGame
Creative Commons Attribution Share Alike 4.0 International
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Input and ideas from SoCraTes 2024
#15
Open
lisihocke
opened
2 months ago
lisihocke
commented
2 months ago
Own observation:
In the demoed round, lots of duplicates had been drawn by chance - we should consider limiting them
Feedback collected:
The X to close a card is implicitly meaning "fix", let's label it accordingly
Game without goal is also interesting
Multiple actions per round allowed?
Idea: fixing takes time
Stacking
Network scanning card: duration vs. action (mismatch)
The more oopsies, the more costly to fix
Invest in features to get more income
Add consultant card
Use different presets (e.g. legacy system)
Idea: health bar - certain attacks only hit if too low
Proactive action to protect system
Try to hire someone - how lucky do you get?
Event: increase resources
System indicators
Reflect investment in features vs. technical neglect
Get inspired by other games
Attacks cost money or reputation
Rewrite card: discard all open cards, draw same number
Roles and different goals
Buy defensive cards
Card: dissatisfied employee
Defense measures: updated dependencies
Win condition: only win if all roles win
Spend resources over time (or lose)
maschmi
commented
3 weeks ago
scenarios
evaluation cards :cactus:
invests into features
create features to earn more resources/money?
invest into security :cactus:
indicators: resources, reputation, numer of oopsies,
maschmi
commented
13 hours ago
penalty if to many oopsies are open -> because of technical debt and moral
can we model company health/moral?
can we create a card to model legacy code base? -> increases fix cost
Own observation:
Feedback collected: