Sewer56 / FileEmulationFramework

Framework for emulating files using Reloaded-II.
GNU Lesser General Public License v3.0
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Is AWB emulation support covers P4Gs voice over AWBs? #20

Open esqwrf opened 4 months ago

esqwrf commented 4 months ago

and is there any pitfalls?

Sewer56 commented 4 months ago

I'm pretty sure it's been done before.

I think someone once requested some help because they ran into a caveat in one of the Persona games, but it turned out to be user error.

As for pitfalls, I guess a millisecond or two more delay playing if on a hard drive, else no difference if on SSD.

esqwrf commented 4 months ago

Then I would also like to ask for help. image Here's my file structure. Doesn't work, I also tried to switch the VO language in the game. (is there any support for lang slots to avoid undesirable overrides if playing with JPN? All Eng AWBs stored in the EN subfolder in original CPK).

HCAs are made with an official CRI AE (ADX is also doesn't work).

I tend to blame the lack of .acb for the original VO AWBs...

esqwrf commented 4 months ago

Yes indeed, the lack of ACB is to blame, somehow missed this in the log earlier, my previous post was a guess on this part. image