Open isochronous opened 1 month ago
cannot replicate, works as intended. if you have multiple rocket platforms attached to a loader, its output signal will flicker (vanilla issue), this can be circumvented by using a buffer gate
Yeah, I've got like six platforms hooked up. The signal doesn't even flicker for me, it just stays red :/ Hooked a buffer gate up, nothing, just red.
My loader "network" is pretty big compared to vanilla setups. I wouldn't think the size would really have much effect on things except when adding/removing bits. Also running with Fast Track, if that could possibly make a difference.
Began working properly after a restart :shrug:
Okay, this just seems really flaky for me
https://github.com/user-attachments/assets/b8ee305a-22fb-41b0-9144-743cf4f047c3
Which Mod?
Rocketry Expanded
Description of the bug/crash
The automation output port on the rocket fuel and oxidizer loaders does not actually output a green signal when liquid fuel is being loaded onto the rocket, contrary to the automation port's tooltip.
Steps To Reproduce
Load some liquid hydrogen into a rocket via the rocket fuel loader. Note that the output never goes green. Same process for liquid oxygen.
Player.log
Player.log