ShadowMario / FNF-PsychEngine

Engine originally used on Mind Games mod
Apache License 2.0
1.11k stars 2.17k forks source link

game crashes when you try to play stress via freeplay #8833

Closed itsoutchy-projects closed 2 years ago

itsoutchy-projects commented 2 years ago

Describe your bug here.

when i tried to play stress hard via freeplay, the game crashed.

Command Prompt/Terminal logs (if existing)

source/Achievements.hx:157: characters 30-54 : Warning : `FlxCamera.defaultCameras` is deprecated, use `FlxG.cameras.setDefaultDrawTarget` instead
source/MainMenuState.hx:66: characters 3-39 : Warning : `FlxCamera.defaultCameras` is deprecated, use `FlxG.cameras.setDefaultDrawTarget` instead
source/PlayState.hx:319: characters 3-39 : Warning : `FlxCamera.defaultCameras` is deprecated, use `FlxG.cameras.setDefaultDrawTarget` instead
source/editors/CharacterEditorState.hx:94: characters 3-41 : Warning : `FlxCamera.defaultCameras` is deprecated, use `FlxG.cameras.setDefaultDrawTarget` instead
source/editors/DialogueCharacterEditorState.hx:87: characters 3-40 : Warning : `FlxCamera.defaultCameras` is deprecated, use `FlxG.cameras.setDefaultDrawTarget` instead
C:/HaxeToolkit/haxe/lib/hscript/2,4,0/hscript/Interp.hx:145: characters 8-18 : Warning : Std.is is deprecated. Use Std.isOfType instead.
C:/HaxeToolkit/haxe/lib/hscript/2,4,0/hscript/Interp.hx:180: characters 8-18 : Warning : Std.is is deprecated. Use Std.isOfType instead.
C:/HaxeToolkit/haxe/lib/hscript/2,4,0/hscript/Interp.hx:221: characters 8-18 : Warning : Std.is is deprecated. Use Std.isOfType instead.
C:/HaxeToolkit/haxe/lib/hscript/2,4,0/hscript/Interp.hx:515: characters 8-18 : Warning : Std.is is deprecated. Use Std.isOfType instead.
C:/HaxeToolkit/haxe/lib/hscript/2,4,0/hscript/Interp.hx:483: characters 37-56 : Warning : Std.is is deprecated. Use Std.isOfType instead.
C:/HaxeToolkit/haxe/lib/hscript/2,4,0/hscript/Interp.hx:484: characters 31-47 : Warning : Std.is is deprecated. Use Std.isOfType instead.
C:/HaxeToolkit/haxe/lib/hscript/2,4,0/hscript/Interp.hx:646: characters 10-42 : Warning : Std.is is deprecated. Use Std.isOfType instead.
source/options/NoteOffsetState.hx:57: characters 3-39 : Warning : `FlxCamera.defaultCameras` is deprecated, use `FlxG.cameras.setDefaultDrawTarget` instead

Compiling group: haxe
cl.exe -Iinclude -IC:/HaxeToolkit/haxe/lib/discord_rpc/git/linc/ -IC:/HaxeToolkit/haxe/lib/linc_luajit/0,0,4//linc/ -I C:/Users/trace/Downloads/FNF-PsychEngine-main/source/vlc/cpp/include/ -I C:/Users/trace/Downloads/FNF-PsychEngine-main/source/vlc/cpp/src/ -nologo /WX- /fp:precise -DHX_WINDOWS -GR -O2(optim-std) -Zi(debug) -FdC:\Users\trace\Downloads\FNF-PsychEngine-main\export\release\windows\obj\obj/msvc1964-nc/vc.pdb(debug) -Od(debug) -O2(release) -Os(optim-size) -FS -Oy- -c -EHs -GS- -IC:/HaxeToolkit/haxe/lib/hxcpp/4,2,1/include -DHXCPP_M64 -DHXCPP_VISIT_ALLOCS(haxe) -DHX_SMART_STRINGS(haxe) -DHXCPP_API_LEVEL=400(haxe) -D_CRT_SECURE_NO_DEPRECATE -D_ALLOW_MSC_VER_MISMATCH -D_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH -DHX_WIN_MAIN(main) -wd4996 ... tags=[haxe,static]
 - src/ApplicationMain.cpp
 - src/lime/utils/AssetCache.cpp  [haxe,release]
Link: ApplicationMain.exe
   Creating library ApplicationMain.lib and object ApplicationMain.exp
source/Cache.hx:107: bfAndGF.png
source/Cache.hx:107: bfCar.png
source/Cache.hx:107: bfCar_1.png
source/Cache.hx:107: bfCar_2.png
source/Cache.hx:107: bfChristmas.png
source/Cache.hx:107: bfChristmas_1.png
source/Cache.hx:107: bfChristmas_2.png
source/Cache.hx:107: bfHoldingGF-DEAD.png
source/Cache.hx:107: bfPixel.png
source/Cache.hx:107: bfPixelsDEAD.png
source/Cache.hx:107: bfPixelsDEAD_1.png
source/Cache.hx:107: bfPixelsDEAD_2.png
source/Cache.hx:107: bfPixel_1.png
source/Cache.hx:107: bfPixel_2.png
source/Cache.hx:107: BOYFRIEND.png
source/Cache.hx:107: BOYFRIEND_1.png
source/Cache.hx:107: BOYFRIEND_2.png
source/Cache.hx:107: BOYFRIEND_DEAD.png
source/Cache.hx:107: DADDY_DEAREST.png
source/Cache.hx:107: DADDY_DEAREST_1.png
source/Cache.hx:107: gfCar.png
source/Cache.hx:107: gfCar_1.png
source/Cache.hx:107: gfCar_2.png
source/Cache.hx:107: gfChristmas.png
source/Cache.hx:107: gfChristmas_1.png
source/Cache.hx:107: gfChristmas_2.png
source/Cache.hx:107: gfPixel.png
source/Cache.hx:107: gfPixel_1.png
source/Cache.hx:107: gfPixel_2.png
source/Cache.hx:107: gfTankmen.png
source/Cache.hx:107: GF_assets.png
source/Cache.hx:107: GF_assets_1.png
source/Cache.hx:107: GF_assets_2.png
source/Cache.hx:107: momCar.png
source/Cache.hx:107: momCar_1.png
source/Cache.hx:107: momCar_2.png
source/Cache.hx:107: Mom_Assets.png
source/Cache.hx:107: Mom_Assets_1.png
source/Cache.hx:107: Mom_Assets_2.png
source/Cache.hx:107: mom_dad_christmas_assets.png
source/Cache.hx:107: mom_dad_christmas_assets_1.png
source/Cache.hx:107: mom_dad_christmas_assets_2.png
source/Cache.hx:107: monsterChristmas.png
source/Cache.hx:107: monsterChristmas_1.png
source/Cache.hx:107: monsterChristmas_2.png
source/Cache.hx:107: Monster_Assets.png
source/Cache.hx:107: Monster_Assets_1.png
source/Cache.hx:107: Monster_Assets_2.png
source/Cache.hx:107: picoSpeaker.png
source/Cache.hx:107: Pico_FNF_assetss.png
source/Cache.hx:107: Pico_FNF_assetss_1.png
source/Cache.hx:107: Pico_FNF_assetss_2.png
source/Cache.hx:107: senpai.png
source/Cache.hx:107: senpai_1.png
source/Cache.hx:107: senpai_2.png
source/Cache.hx:107: SKELETON.png
source/Cache.hx:107: spirit.png
source/Cache.hx:107: spirit_1.png
source/Cache.hx:107: spirit_2.png
source/Cache.hx:107: spooky_kids_assets.png
source/Cache.hx:107: spooky_kids_assets_1.png
source/Cache.hx:107: spooky_kids_assets_2.png
source/Cache.hx:107: tankmanCaptain.png
source/Cache.hx:114: blammed
source/Cache.hx:114: bopeebo
source/Cache.hx:114: cocoa
source/Cache.hx:114: dad-battle
source/Cache.hx:114: eggnog
source/Cache.hx:114: fresh
source/Cache.hx:114: guns
source/Cache.hx:114: high
source/Cache.hx:114: milf
source/Cache.hx:114: monster
source/Cache.hx:114: philly-nice
source/Cache.hx:114: pico
source/Cache.hx:114: roses
source/Cache.hx:114: satin-panties
source/Cache.hx:114: senpai
source/Cache.hx:114: south
source/Cache.hx:114: spookeez
source/Cache.hx:114: stress
source/Cache.hx:114: test
source/Cache.hx:114: thorns
source/Cache.hx:114: tutorial
source/Cache.hx:114: ugh
source/Cache.hx:114: winter-horrorland
source/Discord.hx:68: Discord Client initialized
source/Discord.hx:18: Discord Client starting...
source/Discord.hx:25: Discord Client started.
source/LoadingState.hx:162: Setting asset folder to shared
source/Conductor.hx:75: new BPM map BUDDY []
source/FunkinLua.hx:81: lua file loaded succesfully:mods/stages/minecraft.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/bopeebo/cutscene.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/bopeebo/script.lua
settin' path: file:///C:\Users\trace\Downloads\FNF-PsychEngine-main\export\release\windows\bin//mods/videos/bpocutscene.mp4
source/Conductor.hx:75: new BPM map BUDDY []
source/FunkinLua.hx:81: lua file loaded succesfully:mods/stages/minecraft.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/bopeebo/cutscene.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/bopeebo/script.lua
source/PlayState.hx:3245: LOADING NEXT SONG
source/PlayState.hx:3246: fresh-easy
source/LoadingState.hx:162: Setting asset folder to shared
source/Conductor.hx:75: new BPM map BUDDY []
source/FunkinLua.hx:81: lua file loaded succesfully:mods/stages/minecraft.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/fresh/script.lua
source/PlayState.hx:3245: LOADING NEXT SONG
source/PlayState.hx:3246: dad-battle-easy
source/LoadingState.hx:162: Setting asset folder to shared
source/Conductor.hx:75: new BPM map BUDDY []
source/FunkinLua.hx:81: lua file loaded succesfully:mods/stages/minecraft.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/cutscene.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/modchart.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/mouse.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/script.lua
settin' path: file:///C:\Users\trace\Downloads\FNF-PsychEngine-main\export\release\windows\bin//mods/videos/dbcutscene.mp4
source/Conductor.hx:75: new BPM map BUDDY []
source/FunkinLua.hx:81: lua file loaded succesfully:mods/stages/minecraft.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/cutscene.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/modchart.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/mouse.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/script.lua
source/FreeplayState.hx:368: dad-battle-hard
source/FreeplayState.hx:374: CURRENT WEEK: week1
source/LoadingState.hx:162: Setting asset folder to shared
source/Conductor.hx:75: new BPM map BUDDY []
source/FunkinLua.hx:81: lua file loaded succesfully:mods/stages/nether.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/cutscene.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/modchart.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/mouse.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/script.lua
source/Conductor.hx:75: new BPM map BUDDY []
source/FunkinLua.hx:81: lua file loaded succesfully:mods/stages/nether.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/cutscene.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/modchart.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/mouse.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/script.lua
source/Conductor.hx:75: new BPM map BUDDY []
source/FunkinLua.hx:81: lua file loaded succesfully:mods/stages/minecraft.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/cutscene.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/modchart.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/mouse.lua
source/FunkinLua.hx:81: lua file loaded succesfully:assets/data/dad-battle/script.lua
source/FreeplayState.hx:368: stress-hard
source/FreeplayState.hx:374: CURRENT WEEK: week7
source/LoadingState.hx:162: Setting asset folder to week7
source/Conductor.hx:75: new BPM map BUDDY []

Are you modding a build from source or with Lua?

Source

What is your build target?

Windows

Did you edit anything in this build? If so, mention or summarize your changes.

yes, i edited: creditssate.hx, freeplaystate.hx, and everything related to the options menu.

ShadowMario commented 2 years ago

Screenshot_5 lol?

theo2yeah commented 2 years ago

Skill issue /:

ShadowMario commented 2 years ago

Apparently this is a very modified build of Psych (as you can see through the Cache.hx, which isn't existent in base Psych), so i can't help in this.

itsoutchy-projects commented 2 years ago

Apparently this is a very modified build of Psych (as you can see through the Cache.hx, which isn't existent in base Psych), so i can't help in this.

its ok, ive fixed it manually