Launching the game from a .pk3 file instead of .pak files (like pak0 and pak1 in id1), sometimes results in a crash with the error Draw_LoadPics: couldn't load conchars. When the game doesn't crash, in game warnings can be seen like zero sized texture (id1 and hipnotic) and texture(s) missing from bsp file (hipnotic), with other issues if you continue to play the game like :
In the 1st level in base Quake you'll see missing textures (checkerboard pattern).
In Scourge of Armagon the game just crashes when trying to load the 1st level.
I wouldn't normally report an issue like this since I do not know if repacking your .pak files into .pk3's is a supported feature. But since I never encountered issues like this in the August 11 2022 build, I think it's worth reporting the issue.
1 - Extract all the files contained with the .pak file(s) in id1 or hipnotic using Slade to an empty folder.
2 - Moves all those files to a .zip file, that you'll then rename to pak.pk3 .
3 - Replace the .pak file(s) in id1 or hipnotic with pak.pk3 .
4 - Launch the game (or try to launch it).
Build:
November 24 2023
Description:
Launching the game from a .pk3 file instead of .pak files (like pak0 and pak1 in id1), sometimes results in a crash with the error
Draw_LoadPics: couldn't load conchars
. When the game doesn't crash, in game warnings can be seen likezero sized texture
(id1 and hipnotic) andtexture(s) missing from bsp file
(hipnotic), with other issues if you continue to play the game like :I wouldn't normally report an issue like this since I do not know if repacking your .pak files into .pk3's is a supported feature. But since I never encountered issues like this in the August 11 2022 build, I think it's worth reporting the issue.
Also here's a forum post from someone complaining about the same issue to confirm that I'm not the only one experiencing this: https://discuss.quaddicted.com/t/new-quakespasm-spiked-version-issues/7419
Steps to reproduce:
1 - Extract all the files contained with the .pak file(s) in id1 or hipnotic using Slade to an empty folder. 2 - Moves all those files to a .zip file, that you'll then rename to pak.pk3 . 3 - Replace the .pak file(s) in id1 or hipnotic with pak.pk3 . 4 - Launch the game (or try to launch it).