Open windyslove opened 2 years ago
HybridCLR.Editor.BuildPipeline.HtBuildPipeline 方法 Environment.SetEnvironmentVariable("UNITY_IL2CPP_PATH", HTEditorConfig.Instance.GetUnityIl2cppPath()); 这句会报错找不到bee.exe文件 我改成下面这句就好了 Environment.SetEnvironmentVariable("UNITY_IL2CPP_PATH",Path.GetFullPath(HTEditorConfig.Instance.GetUnityIl2cppPath()));
这就很奇怪了,GetUnityIl2cppPath这个方法获取的就是全路径,Linux下有什么区别吗?能再多提供点信息吗,比如说,在linux下Path.GetFullPath(HTEditorConfig.Instance.GetUnityIl2cppPath())和HTEditorConfig.Instance.GetUnityIl2cppPath()的输出分别是什么
GetUnityIl2cppPath
Path.GetFullPath(HTEditorConfig.Instance.GetUnityIl2cppPath())
HTEditorConfig.Instance.GetUnityIl2cppPath()
默认安装的
HybridCLR.Editor.BuildPipeline.HtBuildPipeline 方法 Environment.SetEnvironmentVariable("UNITY_IL2CPP_PATH", HTEditorConfig.Instance.GetUnityIl2cppPath()); 这句会报错找不到bee.exe文件 我改成下面这句就好了 Environment.SetEnvironmentVariable("UNITY_IL2CPP_PATH",Path.GetFullPath(HTEditorConfig.Instance.GetUnityIl2cppPath()));