SilenceIsFatto / A3-Antistasi-Ultimate

Antistasi Ultimate - Discord https://discord.gg/antistasiultimate
https://antistasiultimate.com
Other
55 stars 38 forks source link

[Feature Request]: Ability to Edit a Weapon's Loaded Magazine in the Limited Arsenal #387

Open pointfeev opened 3 weeks ago

pointfeev commented 3 weeks ago

Related problem

For instance, my AT Specialist loadout has a javelin right now, and he can only fit 1 missile into his backpack for it. If I could edit the loaded magazine for the javelin however, that would be 2 missiles that AT Specialist carries, which is truly a massive difference on the battlefield against a lot of armor.

Also, many of my guys spawn with the wrong magazine loaded in their primaries, despite me giving them a ton of the correct magazines in their backpack? I'm not sure if that's just a visual glitch or something (I'm basing this off of the fact it doesn't look like a PMAG in their hands, but it does in mine)... might be unrelated. That one's not a big deal, given that the difference between ammunition types isn't HUGE in RHS. Regardless, just another example of how being able to set the loaded magazine could be useful.

Proposed feature

The ability to edit a weapon's loaded magazine in the limited/jeroen arsenal.

Alternative solutions

Even some way to make your character reload in the limited/jeroen arsenal would be nice to allow this kind of thing; I couldn't find any way to hack it to get a magazine to load with any mods or anything (thus this feature request is born). Obviously not as elegant a solution, but may be an easier one to implement. I'm not very apt with SQF, so I don't know what's best there.

Or, if it IS the case that guys will spawn with a pre-loaded magazine in their primaries like I mentioned above, and that's not just a visual bug, perhaps extend that functionality to other weaponry; secondaries AND launchers? Of course, if that functionality was to be extended, it may be a good idea to get the magazine to pre-load FROM the compatible magazines that unit has on their person, otherwise the issue of the wrong magazine being loaded could be MUCH more prevalent for a launcher.

Additional context

The functionality I'm asking for is very similar to the loaded magazine selection functionality in ace's arsenal and/or in Enhanced Arsenal.