Describe the bug
The game crashes when recording video with bandicam and the lag is not as smooth as before!
To Reproduce
<Steps to reproduce the behavior (how did you get this bug to occur):>
Run FdpClient Latest Beta
Run Bandicam
Record and crash
BOOM blue screen error
Expected behavior
I want the staff to fix this error. From beta version bb7bbe3 onwards, all have the same error (I find that if recording video on Fdp client, currently beta bb7bbe3 is the best)
Crash Report
If your game crashed, please paste your crash report below.
---- Minecraft Crash Report ----
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.google.gson.JsonElement.getAsJsonObject(JsonElement.java:90)
at net.ccbluex.liquidbounce.config.core.ConfigManager.load(ConfigManager.kt:55)
at net.ccbluex.liquidbounce.config.core.ConfigManager.loadConfigSet(ConfigManager.kt:117)
at net.ccbluex.liquidbounce.FDPClient.startClient(FDPClient.kt:211)
at net.ccbluex.liquidbounce.ui.client.gui.GuiLaunchOptionSelectMenu.func_73866_w_(GuiLaunchOptionSelectMenu.kt:16)
at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:501)
at net.minecraft.client.Minecraft.handler$displayGuiScreen$zzg000(Minecraft.java:3257)
at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:922)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 506716336 bytes (483 MB) / 1107296256 bytes (1056 MB) up to 3154116608 bytes (3008 MB)
JVM Flags: 7 total; -Xmx3000M -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.19 Powered by Forge 11.15.1.1764 Optifine OptiFine_1.8.9_HD_U_M5 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1764.jar)
UCHIJA Forge{11.15.1.1764} [Minecraft Forge] (forge-1.8.9-11.15.1.1764.jar)
UCHIJA tlauncher_custom_cape_skin{1.4} [TLSkinCape] (tlskincape1.8.9-1.4.jar)
Loaded coremods (and transformers):
TLSkinCapeHookLoader (tlskincape1.8.9-1.4.jar)
gloomyfolken.hooklib.minecraft.PrimaryClassTransformer
TransformerLoader (FDPClient-build.jar)
net.ccbluex.liquidbounce.handler.script.remapper.injection.transformers.AbstractJavaLinkerTransformer
net.ccbluex.liquidbounce.injection.transformers.ViaForgeSupportTransformer
net.ccbluex.liquidbounce.injection.transformers.OptimizeTransformer
GL info: ' Vendor: 'Intel' Version: '4.6.0 - Build 30.0.100.9805' Renderer: 'Intel(R) UHD Graphics 630'
Launched Version: fdp beta
LWJGL: 2.9.4
OpenGL: Intel(R) UHD Graphics 630 GL version 4.6.0 - Build 30.0.100.9805, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: §4 Dark Star 8x §4.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 6x Intel(R) Core(TM) i5-8500 CPU @ 3.00GHz
OptiFine Version: OptiFine_1.8.9_HD_U_M5
OptiFine Build: 20210124-163719
Render Distance Chunks: 8
Mipmaps: 2
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.6.0 - Build 30.0.100.9805
OpenGlRenderer: Intel(R) UHD Graphics 630
OpenGlVendor: Intel
CpuCount: 6
System Information
OS: [e.g. Windows 10]
Minecraft Version: [1.8.9]
Forge Version: [e.g. 11.15.1.2318]
FDPClient Version: [Latest beta]
Other Installed Mods
If you have any other mods installed, please list them here along with their version number.
Describe the bug The game crashes when recording video with bandicam and the lag is not as smooth as before!
To Reproduce <Steps to reproduce the behavior (how did you get this bug to occur):>
Expected behavior I want the staff to fix this error. From beta version bb7bbe3 onwards, all have the same error (I find that if recording video on Fdp client, currently beta bb7bbe3 is the best)
Crash Report If your game crashed, please paste your crash report below.
System Information
Other Installed Mods If you have any other mods installed, please list them here along with their version number.