Sklore / HL_DD_5e_Colab

This is a community effort to add many options that the community felt were missing from the D&D 5e SRD Hero Labs release.
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Custom file for Monk unarmored movement and Tasha's ranger variant Roving #1063

Open Dragon5e opened 2 years ago

Dragon5e commented 2 years ago

I noticed that the saved monk character didn't have the correct value for movement with Roving so I did a little digging. All of a sudden I was not seeing a +5 to movement. Did see the movement speed to swim and climb. After working on it I modified Monk unarmored movement to be truespeed. It is a valid landspeed and it does go away on wearing armor. I also modified Roving to be truespeed and now the skills matches the truespeed and bonus speed.

<?xml version="1.0" encoding="UTF-8"?>

0) hero.child[Speed].field[tSpeed].value += field[abValue].value]]> = 18) then field[abValue].value += 30 elseif (field[xAllLev].value >= 14) then field[abValue].value += 25 elseif (field[xAllLev].value >= 10) then field[abValue].value += 20 elseif (field[xAllLev].value >= 6) then field[abValue].value += 15 elseif (field[xAllLev].value >= 2) then field[abValue].value += 10 endif if (field[xAllLev].value >= 9) then field[abSumm].text = "You can move along vertical surfaces and across liquids." endif]]> 0) var myspeed as number myspeed = hero.child[Speed].field[tSpeed].value + 5 hero.child[Speed].field[tSpeed].value = myspeed hero.child[xClimb].field[abValue].value = myspeed + hero.child[Speed].field[Bonus].value hero.child[xSwim].field[abValue].value = myspeed + hero.child[Speed].field[Bonus].value]]>