Closed M-Pages closed 5 years ago
I add this part to #28 issue. My reason is => one player implement combo and another one get combo (The jobs is the same) but in one player effect should be something while in another player is something else if you are not agree with it you can reopen this issue again.
I agree ... that's so logical. Thanks
Effects on damage
When a player is getting damage, it should have an effect to get more violent and alive such as bleeding.