This graphic corruption applies to the rom played through the sd card slot. The japanese rom and its translation are both affected.
Choosing "continue" after been killed causes the graphics to appear garbled or corrupted.
It's very easy to repro even on the Japanese rom.
Expected behavior and actual behavior
Expected Behavior:
No Garbled Graphics
Actual Behavior:
Graphics are corrupted
Steps to reproduce the problem
If you use a translation patch just go into the game, save and take hits until you die, when you hit continue graphics will be messed up.
Here are the steps for the Japanese rom:
After the "press start" screen choose the following options:
Top choice
Move character towards the crack on the upper right side of the wall, face the crack and hold A to break the wall, move ahead.
Push the block into the hole and continue through the left exit
Here you need to save your game, this are the steps:
Push select to enter the menu, then "A", select the bottom option, select top option, game is now saved.
Exit the menu and wait until enemies crawl out the hole on the left and let yourself die by their hand. It takes two hits.
When given the option choose the top one to continue.
Success! Graphics are now garbled and will continue to be even if you change rooms
This graphic corruption applies to the rom played through the sd card slot. The japanese rom and its translation are both affected. Choosing "continue" after been killed causes the graphics to appear garbled or corrupted. It's very easy to repro even on the Japanese rom.
Expected behavior and actual behavior
Expected Behavior: No Garbled Graphics
Actual Behavior: Graphics are corrupted
Steps to reproduce the problem
If you use a translation patch just go into the game, save and take hits until you die, when you hit continue graphics will be messed up. Here are the steps for the Japanese rom:
ROM name and hash value
ROM: Power Soukoban (Japan).sfc CRC32: 39fbaa1e
firmware
relevant Super Nt settings
Stock SNT settings