Open Maelwys opened 11 months ago
Oops. Meant to mention that the faction for inventing it is CJF.
Ah hah!
Half done
public class stCockpitSmall implements ifCockpit, ifState { private final static AvailableCode AC = new AvailableCode( AvailableCode.TECH_INNER_SPHERE ); private SimplePlaceable Sensors = new SimplePlaceable( "Sensors", "Sensors", "Sensors", "Sensors", "Tech Manual", 1, true, AC ); private SimplePlaceable LifeSupport = new SimplePlaceable( "Life Support", "Life Support", "Life Support", "Life Support", "Tech Manual", 1, true, AC ); private SimplePlaceable SecondSensors = new SimplePlaceable( "Sensors", "Sensors", "Sensors", "Sensors", "Tech Manual", 1, true, AC ); private SimplePlaceable SecondLifeSupport = new SimplePlaceable( "Life Support", "Life Support", "Life Support", "Life Support", "Tech Manual", 1, true, AC ); private final MechModifier MechMod = new MechModifier( 0, 0, 0, 0.0f, 1, 0, 0, 0.0f, 0.0f, 0.0f, 0.0f, true, false );
public stCockpitSmall() {
AC.SetISCodes( 'E', 'X', 'X', 'E', 'D' );
AC.SetISDates( 0, 0, false, 3067, 0, 0, false, false );
AC.SetISFactions( "", "", "FS", "" );
AC.SetCLCodes( 'E', 'X', 'X', 'E', 'D' );
AC.SetCLDates( 0, 0, false, 3080, 0, 0, false, false );
AC.SetCLFactions( "", "", "FS", "" );
AC.SetSuperHeavyCompatible(false);
AC.SetRulesLevels( AvailableCode.RULES_TOURNAMENT, AvailableCode.RULES_UNALLOWED, AvailableCode.RULES_UNALLOWED, AvailableCode.RULES_UNALLOWED, AvailableCode.RULES_UNALLOWED );
}
"private final static AvailableCode AC = new AvailableCode( AvailableCode.TECH_INNER_SPHERE );"
Think this has to be "AvailableCode.TECH_BOTH" instead of IS since its both now, but not sure if that would prevent it from showing up.
So there is a Clan small Cockpit, that becomes available in 3080 (IO pg 33)
Suggest we just change the basic one from IS only to both with a intro of 3080 for the Clan version.