Sollace / Unicopia

The pony powers mod to power in your pony pony pony
https://modrinth.com/mod/unicopia
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Difficulty: Something I Should've Made An Issue On Earlier #454

Open EternaDash opened 1 week ago

EternaDash commented 1 week ago

y'know i'm a tad surprised i never thunk to make this an issue in of itself. I've Always Wanted The Mod To Be A Bit Harder, I Don't Like Being Able To Fly Past Every Obstacle And Leave My Friends In The Dust As A Pegasus, That's Not Very Friendship... So Why Not Make Some Changes Depending On Difficulty? this is probably 1.5.0 material lol

How This'll Be Working

The Baseline Is Normal Difficulty, So Mana Regen Would Be 1x Or The Current Regen Rate Peaceful And Easy Will Be Combined Unless Specified Otherwise Hardcore Will Be Separate From Hard Because I Think We Could Do Some Neat Stuff There Will Be Accounting For #418 Suggestions For Good Measure Also, If Anypony Else Has Ideas For These Races Or Ones I Don't Play, Feel Free To Give Them

General

On Easy, Mana Regen Is Increased To 1.2x On Hard, Mana Regen Is Decreased To 0.85x On Hardcore, Mana Regen Is Decreased To 0.7x

On Easy, Food Poisoning Lasts 50% The Time On Hard, Food Poisoning Lasts 150% The Time On Hardcore, Food Poisoning Lasts Forever, Requiring A Milk Bucket To Remove

Earth Pony

On Easy, Nourish Earth Is 25% More Effective On Hard And Hardcore, Nourish Earth Is 25% Less Effective

On Hard And Hardcore, Actually Slow Down The Pony As The Game Says, I'd Say 15% Slower

On Hard And Hardcore, -2 Max HP (total 22hp)

On Easy, Increase Physical Damage Resistance To 33% On Hard And Hardcore, Decrease Physical Damage Resistance To 12.5%

Pegasus (uses #409 suggestion)

On Easy, A Sonic Rainboom Charges 20% Faster On Hard And Hardcore, A Sonic Rainboom Charges 20% Slower

On Easy, Kinetic Energy Damage Is Reduced By 20% On Hard And Hardcore, Kinetic Energy Damage In Increased By 25% On Hardcore, Hitting A Wall Mid-Sonic Rainboom Deals 100 Damage, AKA Murdering You To Death No Matter What

On Peaceful, Disable Weather Affecting Flight On Easy, Reduce Weather Effects By 25% On Hard, Increase Weather Effects By 25% On Hardcore, Increase Weather Effects By 50%

On Easy, Add An Extra Block Of Fall Damage That Can Be Resisted

On Hard And Hardcore, Water Drags The Player Down Like It Used To

On Hard And Hardcore, Immediately Stop Flying And Drop From The Sky When Exhausted

On Easy, +2 Max HP (total 18hp) On Hard And Hardcore, -2 Max HP (total 14hp)

On Peaceful, Remove Armour Weight Affecting The Pegasus On Easy, Reduce Heavy Armour Effects By 33%

Unicorn

On Easy, Teleport Reaches 20 More Blocks

On Hard And Hardcore, Taking Over 5 Damage In 2 Seconds Will Instantly Dispel All Active Spells (like breaking concentration)

On Hard And Hardcore, Teleporting Eats 5 Saturation/Hunger

Bat Pony

On Peaceful, Remove Sun Blindness On Hard And Hardcore, Completely Blind The Pony's Vision For A Moment When Exposed To Sunlight

On Hardcore, Light Levels 7 And Above Have A Similar Effect To Sunlight, Detriment Increasing As It Gets Brighter

Changeling

On Easy, Increase Hunger And Saturation From Draining By 20%

On Easy, Remove Incendiary Damage Vulnerability On Hard And Hardcore, Double Incendiary Damage Vulnerability

On Easy, +2 Max HP (total 20hp) On Hard And Hardcore, -2 Max HP (total 16hp)

Zebra (uses #419 suggested abilities)

On Easy, Cure Effects Doesn't Cure Positive Effects

On Hardcore, Remove Poison Immunity

On Easy, Increase Potion Damage Resistance To 50% On Hard And Hardcore, Lower Potion Damage Resistance To 15%

End

Did You Know? The Darkness Is Coming. You Need To Run.

Fauli1221 commented 1 week ago

personally not really a fan of this as I always play on hard for villager curing and this mainly just makes the game more annoying

also you one again completely forgot about 2 species that are in the mod and mentioned one that is not

EternaDash commented 1 week ago

also you one again completely forgot about 2 species that are in the mod and mentioned one that is not

I Don't Play Hippogriff And Kirin So I Can't Weigh In On Those, It'd Be Unfair, Thus This Note image Also I'm Adding Zebra Because Their Inclusion Is Inevitable, And No One Has Played Them Since They Don't Exist Yet Also Also Your Concerns Could Probably Be Sidestepped With A Mod That Increases Infection Rates To 100% Or Just.. Switching Between Normal And Hard For A Moment

and this mainly just makes the game more annoying

I Am Willing To Hear You Out On What Aspects You Find Annoying, I Register I'm Not Perfect So Another Opinion Would Be Nice

Also Don't Change The Name Of My Issue Please, You Made It Bland

Sollace commented 1 week ago

I like the idea of scaling more things with the game difficulty. I wouldn't use it to make hard and hardcore more difficult though, as I already play on hard by default and develop the mod on those settings, and hardcore is meant to be the same as hard but with permadeath.

Sollace commented 1 week ago

I won't use the exact numbers as they're suggested in this issue but I'll look at implementing the concept.

drowsiestprince commented 1 day ago

I do quite like all these options, but I disagree with the slower earth pony sentiment. Not only are they actually quite fast in canon, but it just seems like an annoyance that unbalances them to the other pony species. The flight races are already way faster, and being slower than a unicorn (who are known for their lesser athleticism even) just feels unnecessary. Honestly, I always wanted the earth ponies to be slightly faster than the unicorns. It makes sense in canon, and it helps to cover the gap between the movements speeds of flight and teleportation a bit.

Oh, and I'd prefer the weather system not change again, regardless of difficulty.