Open SomeRandomGameDev opened 9 years ago
Each rendering modules/engines shall implement a concept that allows rendering to a framebuffer. A convenience API shall be created to help the developer to perform a render-to-texture from those modules/engines.
Look at this : http://www.opengl-tutorial.org/intermediate-tutorials/tutorial-14-render-to-texture/
Each rendering modules/engines shall implement a concept that allows rendering to a framebuffer. A convenience API shall be created to help the developer to perform a render-to-texture from those modules/engines.