Closed AlexanderBykin closed 8 years ago
Not ATM but you can implement it using this link then do a push request :D
http://stackoverflow.com/questions/26413589/get-a-user-id-from-google-play-services
ok looks like i need to remove helper and replace it with email auth
Remove Helper?
yes cocos helper, because i need "ready to use" features
How do you plan on implementing email auth?
my game is online multiplayer game, so i can send email and encrypted password to server and server then send email verification.
I mean in terms of code, do you have another framework to help you integrate it?
email integration is not problem, i can implement it something about 3-4 hours, because server and client well designed
Are you going to implement it natively or using C++ code?
on client side it is C++ and server is Scala + Akka, communication layer is Protobuf. as a example of my project you can look at my project: https://github.com/AlexanderShniperson/cocos2dx_socket_example
so yes, i will implement it with C++
Cool, don't forget the Cocos Helper is an open source collection of plugins, so feel free to integrate cocos2dx socket into Cocos Helper so the entire community can benefit and we would be more than willing to create video tutorials on it.
ok :) but i dont mind if you integrate it in to CocosHelper, it is also have MIT license.
We are very busy ATM integrating other features but in the future it is indeed a possibility.
Hi. Is that possible to get UserID and Name from Google Play Services that i can next use at my server as player login?