The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.
This is a tiny, tiny change - all it does is use auto-implemented properties instead of manually implementing private backing fields in CodeGenDom. Some minor comment fixups have been done as well but I've provided those as a separate commit if you'd rather we not touch those lines.
This is a tiny, tiny change - all it does is use auto-implemented properties instead of manually implementing private backing fields in CodeGenDom. Some minor comment fixups have been done as well but I've provided those as a separate commit if you'd rather we not touch those lines.