Closed Liquid-Blocks closed 2 years ago
The sdk was updated and can now optionally connect to a server.
When creating the world, you now have the option to do a serverless page like the base template or can deploy the full spacetime-sdk to a server for a faster multiplayer experience. The spawn planet was updated to a full server deploy.
To avoid confusion in this update, the peer to peer multiplayer is automatically hidden behind and option toggle when the page connects to a server.
Overview
For a fluid multiplayer experience of 5+ players we need client-server multiplayer.
There are a few advantages to doing this:
spacetime-sdk
since the server will be able to monitor cheating.Downsides of server-client
Specifications
Anything else?
This issue will take a long time to complete and will probably be broken down into smaller issues