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StandardCyborg
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StandardCyborgCocoa
Everything you need for 3D scanning on iOS
https://www.standardcyborg.com
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StandardCyborgUI: add `processMesh` method with coloringStrategy argument
#45
irtemed88
closed
1 month ago
0
StandardCyborgFusion: add vertex coloring meshing solution
#44
irtemed88
closed
1 month ago
0
Extracting the STL file?
#43
salmanclustox
opened
2 months ago
1
Issue with iPhone 14 and iOS 17.3
#42
voltaire-lre
opened
4 months ago
2
SCReconstructionManagerDelegate not found
#41
tsukasa1989
opened
8 months ago
0
How to make the 3d object?
#40
JEDarshan
opened
8 months ago
0
TestFlight build crashes while opening ScanningViewController
#39
yemirhan
closed
10 months ago
2
Non-manifold edge
#38
Aniket-Bane
closed
10 months ago
2
How to get the Facial Landmarks?
#37
kushJadia
closed
10 months ago
2
StandardCyborgExample does not compile: Cannot find type 'ScenePreviewViewController' in scope
#36
that-corych
closed
11 months ago
3
i can't build it by issues (i don't touch anything)
#35
that-corych
closed
1 year ago
2
Memory allocation increases with each new scan
#34
Jaykob
closed
1 year ago
8
PLY from or instead of USDZ
#33
saamerm
closed
10 months ago
1
Poor tracking and scan quality on iPhone 14
#32
XkRecarens
closed
11 months ago
18
Using LiDAR camera for 3D scanning. Seeing mirrored view.
#31
jaswant-iotric
closed
6 months ago
4
Alternate path to save .ply files
#30
scottldouglas60
closed
1 year ago
4
Unable to access Web site : https://standardcyborg.com
#29
meichen8050753
closed
1 year ago
2
About the error of saving the object file as gltf.
#28
sxy771
opened
1 year ago
6
Changing Unit Measurement for displaying Point Cloud
#27
martintseng
closed
1 year ago
1
Bundle Issue
#26
martintseng
closed
1 year ago
1
Extracting the mesh
#25
martintseng
closed
1 month ago
9
Is the code open source ?
#24
nathangemis
closed
1 year ago
2
More StandardCyborgUI podspec fixes
#23
aaptho
closed
3 years ago
0
StandardCyborgUI podspec fixes and ScenePreviewViewController enhancements
#22
aaptho
closed
3 years ago
1
StandardCyborgUI: fix file reference
#21
jeffchuber
closed
2 years ago
4
Add `additionalBodyParameters` prop to ServerAddSceneOperation and ServerSignUpOperation
#20
irtemed88
closed
3 years ago
1
Expose AVCaptureDevice authorizationStatus information
#19
irtemed88
closed
3 years ago
1
Add `scenesLimit` and `scenesCount` props to ServerTeam object
#18
irtemed88
closed
3 years ago
0
Add `defaultCaptureUploadTeamKey` property to ServerUser
#17
irtemed88
closed
3 years ago
0
Revert “Update ScanningViewController.isCameraPaused to be a derived value"
#16
irtemed88
closed
3 years ago
2
Update Example app with meshing and scenes
#15
irtemed88
closed
4 years ago
0
Embed team creation payload within root “team” object to match API spec
#14
irtemed88
closed
4 years ago
1
Demetri/scanning vc appearance open
#13
irtemed88
closed
4 years ago
0
Update SCNetworking to use ServerScene instead of ServerScan
#12
irtemed88
closed
4 years ago
0
this fixes and migrates SCExample to Cocoapods
#11
jeffchuber
closed
4 years ago
1
StandardCyborgNetworking: remove tests from podspec
#10
jeffchuber
closed
4 years ago
0
Adds ability to upload scene assets to SCNetworking
#9
jeffchuber
closed
4 years ago
0
StandardCyborgUI: resolves a crash that sometimes occurs when performing long scans
#8
aaptho
closed
4 years ago
0
StandardCyborgUI: updates model orientation to match changes in StandardCyborgFusion
#7
rreusser
closed
4 years ago
0
StandardCyborgUI, StandardCyborgNetworking: Update podspec version and tag schema
#6
irtemed88
closed
4 years ago
0
StandardCyborgNetworking: Adds support for API v2
#5
irtemed88
closed
4 years ago
0
StandardCyborgUI: Fixes podspec resource bundle reference
#4
irtemed88
closed
4 years ago
0
StandardCyborgUI: Add `onRenderedPointCloudImageReady` hook in PointCloudPreviewViewController
#3
irtemed88
closed
4 years ago
4
Replace ObjectMapper with Swift Codable
#2
irtemed88
closed
4 years ago
1
Fix matcap shader
#1
rreusser
closed
5 years ago
0