Open Constellation-VASCO opened 3 months ago
Feel free to contact me on nexus or steam if you have any questions!
If you would be willing to attach a fix for this issue, we can roll it into the next update. This one is slightly outside my wheelhouse for the moment.
Yeah I really don't know how to. Only thing i see in Creation Kit is that there are objects like the ship, a npc, and several light objects attached to this "reference" "Heatleech Scene". I am not aware how i can manage this but on logic layer these 3 missed lights should be linked to the reference/scene easily by experienced modder. My mod experience so far is just overhauling light designs instead (so adding/removing objects in genereal instead of scripting if/then situations :S
Hey guys! I was detecting a bug when i was modding my Real Lights Series and started with Cydonia:
On nighttime, the placed lightings from the scene are still visible. I think they didnt reference the three lights with that scene, cause i was going crazy finding the ship as i though i was mistakenly deleting it. Check my reddit post for screens: https://www.reddit.com/r/starfieldmods/comments/1f15w5i/comment/ljyo8b5/
Details
The bug stand in relations with the UC_CY_HeatleechScene I think.
Game Version
1.13.61
Language
English (EN)
New Game
Yes
Reproduction Steps
I reinstalled starfield and loaded my oldest save wihtout mods or anything and visited Mars at night. still existed.