Open SteveTownsend opened 3 hours ago
Nexus report from Metaldead
I can prevent the crashes by very quickly pausing AutoLoot after fast traveling when the crashing begins. Almost all of my crashes involve fast travel, where the game will fully load, and then crash after about one second in the new location
https://pastebin.com/HXTsV7bW
This is in async Glow logic. I wonder if the new logic erroneously triggers for old location objects after fast travel.
Nexus report from Metaldead
https://pastebin.com/HXTsV7bW