Open TheKye opened 2 years ago
This is still a Persistant Issue and Confirmed to still be an Issue in the Current Staging Build for Eco Staging Version: 0.9.5.0 Beta Staging-2220
Requote Below From: https://github.com/StrangeLoopGames/EcoIssues/issues/20259
If the Mod asset files are bigger then 30MegaBytes they don't seem to download, even on local servers, is this intentional?
This only happens if a single file is bigger then 30mb not a total overall ( i have 150mb worth of asset files in my servers and they download fine)
I can supply files for testing if needed
What I think happens: It takes to long for it to collect information on the size then just skips if it hits a certain timer
This is still a Persistant Issue and Confirmed to still be an Issue in the Current Staging Build for Eco Staging Version: 0.9.5.0 Beta Staging-2220
Requote Below From: https://github.com/StrangeLoopGames/EcoIssues/issues/20259
If the Mod asset files are bigger then 30MegaBytes they don't seem to download, even on local servers, is this intentional?
This only happens if a single file is bigger then 30mb not a total overall ( i have 150mb worth of asset files in my servers and they download fine)
I can supply files for testing if needed
What I think happens: It takes to long for it to collect information on the size then just skips if it hits a certain timer