StrataSource / Engine

Issue tracker for Strata Source
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Bug: Flexes in L4D1(/2)/Alien Swarm/Source Filmmaker models cause near-immediate engine crash #1051

Open pivotman319-owo opened 10 months ago

pivotman319-owo commented 10 months ago

Describe the bug

Models built with ASW/SFM engine studiomdl cause the game to almost instantaneously crash (or crash upon a redraw, e.g.: looking away from it, then looking back at it) due to how Strata handles dmx flexes ingame.

To Reproduce

  1. mount SFM's game\tf_movies folder or use this
  2. start engine, run any map
  3. invoke prop_dynamic_create player\hwm\heavy
  4. Expect a crash

this additionally affects the inbox SFM model counterparts for the left4dead2 and tf hwm models; video attached below

https://github.com/StrataSource/Engine/assets/15126754/db9ce6a7-b78a-4be6-a093-5c52605adbeb

Issue Map

n/a; happens universally

Expected Behavior

The model should be displayed correctly.

Operating System

win11 v23h2 beta channel - 10.0.22621.2915.amd64fre.ni_release_svc_betaflt_prod1.231204-1534

Gocnak commented 9 months ago

Should be in next release.

pivotman319-owo commented 9 months ago

still recurring in latest QA staging branch build (13105764) with sfm tf2 merc models and a personal fursona model. reopening; refer to crash reports sent just now.

l4d1 character models confirmed working as of last week (per build 13074641).

SCell555 commented 9 months ago

Hwm stuff should be fixed now.

pivotman319-owo commented 1 week ago

remanifested in staging build id 15936744, see crash report

final frame before crash: framebuffer before engine crash