If place decal/overlay on cylinder or other spherical form and compile map - you will see lines on overlay/decal of texture that use brush on that was placed overlay/decal. It's looks unbeautiful and cause stairs on distance. No way to fix this (only if create new texture for brush and add overlay for it in photoshop).
Describe the bug
If place decal/overlay on cylinder or other spherical form and compile map - you will see lines on overlay/decal of texture that use brush on that was placed overlay/decal. It's looks unbeautiful and cause stairs on distance. No way to fix this (only if create new texture for brush and add overlay for it in photoshop).
https://github.com/StrataSource/Engine/assets/103366204/1c3b897c-1cb3-4222-ac46-11114edd0e1d
This problem is available in all Source Engine games.
Half Life 2
examples.Black Mesa
examples.Fun fact: it's fine in Hammer.
To Reproduce
Issue Map
Any with spherical brushes.
Expected Behavior
Overlay/decal should looks like in Hammer 3D View.
Operating System
Any.