Open ViMaSter opened 3 months ago
Following from https://github.com/Studio-Lovelies/GG-JointJustice-Unity/issues/417#issuecomment-2292257115 I'm inclined to close this as it appears to also be a duplicate of #418
…as it appears to also be a duplicate of https://github.com/Studio-Lovelies/GG-JointJustice-Unity/issues/418
Parts of it, I think. This issue adds two things we're missing inside #417:
OOB_Left
, Left
, Right
, OOB_Right
; Center
technically already exists : D) to every scene that currently only supports one actor to give writers a bit more flexibilityIf both things are already possible, just having a reference script in this thread would suffice. Feel free to close it then!
That all aside, I think integrating #448 and thereby closing #417 still makes sense to me, no matter how we decide to progress with this issue.
Oook. Let's leave it open :+1:
Description
Design requested the ability to position up to two actors in each 320x140-sized scene.
To realize it, these should offer five slots, three of them visible:
Center
for one actorLeft
+Right
for two actorsOOB_Left
+OOB_Right
for out-of-bounds positions actors can slide from or toProposed
ink
syntax:Acceptance Criteria
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