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Syncaidius
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MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
MIT License
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DX12 - Buffer resources
#165
Syncaidius
closed
10 months ago
0
DX12 - Resource base types
#164
Syncaidius
closed
9 months ago
0
DX12 - Windowing Support
#163
Syncaidius
closed
6 months ago
1
DX12 - Swap-chain initialization
#162
Syncaidius
closed
8 months ago
0
DX12 - Monitor/output detection
#161
Syncaidius
closed
1 year ago
0
DX12 - Device Initialization
#160
Syncaidius
closed
10 months ago
0
DX12 - Device Detection
#159
Syncaidius
closed
1 year ago
0
Vulkan - Windowing Support
#158
Syncaidius
opened
1 year ago
0
Vulkan - Swap-chain initialization
#157
Syncaidius
closed
1 year ago
0
Vulkan - Monitor/output detection
#156
Syncaidius
closed
1 year ago
1
Bump BenchmarkDotNet from 0.13.2 to 0.13.3
#155
dependabot[bot]
closed
1 year ago
0
Fix SpriteFont Distortion
#154
Syncaidius
opened
1 year ago
0
Hardware instancing support
#153
Syncaidius
closed
1 year ago
1
Inverse Kinematics (IK) support
#152
Syncaidius
opened
1 year ago
0
Animated/boned mesh support
#151
Syncaidius
opened
1 year ago
0
GPU-based MSDF text rendering
#150
Syncaidius
opened
1 year ago
0
Compute shader support
#149
Syncaidius
closed
1 year ago
0
Provide Helpers for Rendering Real-time Skyboxes
#148
Syncaidius
opened
1 year ago
0
Infrastructure for real-time skyboxes
#147
Syncaidius
opened
1 year ago
0
Precomputed shadow/light maps for static geometry
#146
Syncaidius
opened
1 year ago
0
Dynamic shadow mapping / Soft Shadows
#145
Syncaidius
opened
1 year ago
0
Physically-based rendering (PBR)
#144
Syncaidius
opened
1 year ago
0
Multi-context/threaded rendering
#143
Syncaidius
opened
1 year ago
0
Occlusion culling/GPU queries
#142
Syncaidius
opened
1 year ago
0
Frustum culling
#141
Syncaidius
opened
1 year ago
0
Octree culling
#140
Syncaidius
opened
1 year ago
0
Quad-tree culling
#139
Syncaidius
opened
1 year ago
0
Abstract culling system with out-of-box implementations of
#138
Syncaidius
opened
1 year ago
0
SceneGraph optimisations
#137
Syncaidius
opened
1 year ago
0
Renderer Upgrade
#136
Syncaidius
opened
1 year ago
0
UI Theme State Transitions
#135
Syncaidius
opened
1 year ago
0
UI Element Rotation
#134
Syncaidius
opened
1 year ago
0
UIWindow - Resize Support
#133
Syncaidius
opened
1 year ago
0
UILineGraph - Axis Markers/Values
#132
Syncaidius
opened
1 year ago
0
Line Graph - Y axis label
#131
Syncaidius
opened
1 year ago
0
All example windows receive Input Simultaneously
#130
Syncaidius
opened
1 year ago
0
Misaligned input on Native example windows
#129
Syncaidius
opened
1 year ago
0
UI - Menu Bar/Item Element
#128
Syncaidius
opened
1 year ago
0
Crash when changing UITheme Font
#127
Syncaidius
opened
1 year ago
0
Examples Get Stuck Loading
#126
Syncaidius
closed
1 year ago
0
Automate Changelog generation
#125
Syncaidius
closed
1 year ago
0
Bump Magick.NET-Q8-AnyCPU from 12.2.1 to 12.2.2
#124
dependabot[bot]
closed
1 year ago
0
Vulkan - GPU State Management
#123
Syncaidius
opened
1 year ago
0
Structured buffers
#122
Syncaidius
closed
1 year ago
0
Vertex/Index buffers
#121
Syncaidius
closed
1 year ago
0
Vulkan - Buffer Resources
#120
Syncaidius
opened
1 year ago
0
Vulkan - Multi-context support
#119
Syncaidius
opened
1 year ago
0
Vulkan - Support for texture arrays
#118
Syncaidius
closed
1 year ago
1
Vulkan - Render Surfaces
#117
Syncaidius
closed
1 year ago
0
Vulkan - Texture3D
#116
Syncaidius
closed
1 year ago
0
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