Open BasmanovDaniil opened 6 years ago
Create the following methods and appropriate overloads for DebugE, GizmosE and GLE: WireCircleSectorXY(Vector3 position, float radius) WireCircleSectorXY(Vector3 position, Quaternion rotation, float radius) WireCircleSectorXZ(Vector3 position, float radius) WireCircleSectorXZ(Vector3 position, Quaternion rotation, float radius) WireCircleSectorYZ(Vector3 position, float radius) WireCircleSectorYZ(Vector3 position, Quaternion rotation, float radius)
WireCircleSectorXY(Vector3 position, float radius)
WireCircleSectorXY(Vector3 position, Quaternion rotation, float radius)
WireCircleSectorXZ(Vector3 position, float radius)
WireCircleSectorXZ(Vector3 position, Quaternion rotation, float radius)
WireCircleSectorYZ(Vector3 position, float radius)
WireCircleSectorYZ(Vector3 position, Quaternion rotation, float radius)
Create the following methods and appropriate overloads for DebugE, GizmosE and GLE:
WireCircleSectorXY(Vector3 position, float radius)
WireCircleSectorXY(Vector3 position, Quaternion rotation, float radius)
WireCircleSectorXZ(Vector3 position, float radius)
WireCircleSectorXZ(Vector3 position, Quaternion rotation, float radius)
WireCircleSectorYZ(Vector3 position, float radius)
WireCircleSectorYZ(Vector3 position, Quaternion rotation, float radius)