Closed yoshiweegee closed 3 months ago
This should be fixed in the latest dev builds, as System.Media.SoundPlayer usage was removed and replaced with our own sound system playing some .wav file. This is just some crash due to some buggy Mono implementation of System.Media.SoundPlayer.
Summary
With RetroAchievements enabled, upon entering Bob-omb Battlefield after selecting a star from its star selection menu, after the fade to white, BizHawk crashes.
In case it makes any difference, fast-forward was not used to make the intro cutscene pass faster.
A possible clue is that, once during much earlier testing to get RetroAchievements set up, I heard what I believe to be the power-up sound from New Super Mario Bros. after logging in to RetroAchievements (after it had been started). I have never heard this sound before or again after that occurrence. The errors seem to be related to playing sounds, hence my suspicion.
Repro
Output
Host env.
BizHawk 2.9.1 (x64; EmuHawkMono.sh); Linux Mint Cinnamon 21.3 (Ubuntu 22.04); AMD Ryzen 5 7600/NVIDIA GeForce RTX 4070