Closed G-force78 closed 1 month ago
Hi, great work the consistency across frames is superb, I noticed you developed it partly from moore animate anyone, is there a way to use the face keypoints thay they use? https://github.com/MooreThreads/Moore-AnimateAnyone/blob/master/configs/inference/pose_videos/anyone-video-4_kps.mp4
Yes, you can set draw_face = True
in https://github.com/TMElyralab/MusePose/blob/main/pose/script/dwpose.py#L48
But the result will be wrong because we did not draw the face during training.
Hi, great work the consistency across frames is superb, I noticed you developed it partly from moore animate anyone, is there a way to use the face keypoints thay they use? https://github.com/MooreThreads/Moore-AnimateAnyone/blob/master/configs/inference/pose_videos/anyone-video-4_kps.mp4
Yes, you can set
draw_face = True
in https://github.com/TMElyralab/MusePose/blob/main/pose/script/dwpose.py#L48 But the result will be wrong because we did not draw the face during training.
https://github.com/TMElyralab/MusePose/assets/48466610/948ba738-1931-4220-9ffe-343efe248a2f
Hi, great work the consistency across frames is superb, I noticed you developed it partly from moore animate anyone, is there a way to use the face keypoints thay they use? https://github.com/MooreThreads/Moore-AnimateAnyone/blob/master/configs/inference/pose_videos/anyone-video-4_kps.mp4
Yes, you can set
draw_face = True
in https://github.com/TMElyralab/MusePose/blob/main/pose/script/dwpose.py#L48 But the result will be wrong because we did not draw the face during training.
- yes,I test with face,Get blurry faces
https://github.com/TMElyralab/MusePose/assets/48466610/948ba738-1931-4220-9ffe-343efe248a2f 2. I want to know how to remove the blue dot on finger
rgb <-> bgr. Just change the channel order of the img.
Hi, great work the consistency across frames is superb, I noticed you developed it partly from moore animate anyone, is there a way to use the face keypoints thay they use? https://github.com/MooreThreads/Moore-AnimateAnyone/blob/master/configs/inference/pose_videos/anyone-video-4_kps.mp4
Yes, you can set
draw_face = True
in https://github.com/TMElyralab/MusePose/blob/main/pose/script/dwpose.py#L48 But the result will be wrong because we did not draw the face during training.
- yes,I test with face,Get blurry faces
https://github.com/TMElyralab/MusePose/assets/48466610/948ba738-1931-4220-9ffe-343efe248a2f 2. I want to know how to remove the blue dot on finger
rgb <-> bgr. Just change the channel order of the img.
OK , about pose align video (About whether RGB or BGR format affects video generation?),For hand generation, rgb effect is not as good as bgr effect, is that true, or is it caused by my different alignment pose
Hi, great work the consistency across frames is superb, I noticed you developed it partly from moore animate anyone, is there a way to use the face keypoints thay they use? https://github.com/MooreThreads/Moore-AnimateAnyone/blob/master/configs/inference/pose_videos/anyone-video-4_kps.mp4
Yes, you can set
draw_face = True
in https://github.com/TMElyralab/MusePose/blob/main/pose/script/dwpose.py#L48 But the result will be wrong because we did not draw the face during training.
- yes,I test with face,Get blurry faces
https://github.com/TMElyralab/MusePose/assets/48466610/948ba738-1931-4220-9ffe-343efe248a2f 2. I want to know how to remove the blue dot on finger
rgb <-> bgr. Just change the channel order of the img.
OK , about pose align video (About whether RGB or BGR format affects video generation?),For hand generation, rgb effect is not as good as bgr effect, is that true, or is it caused by my different alignment pose
During training, we use the red finger. So keeping it same when testing should be better.
Hi, great work the consistency across frames is superb, I noticed you developed it partly from moore animate anyone, is there a way to use the face keypoints thay they use? https://github.com/MooreThreads/Moore-AnimateAnyone/blob/master/configs/inference/pose_videos/anyone-video-4_kps.mp4