Open EntranceJew opened 9 months ago
I'm pretty sure this is a scale factor issue. Could you verify that it also breaks with a scale of 1.0?
it do
apparently the scale wasn't consumed originally, now things are drawing even smaller and doesn't exhibit the issue. the MSTACK must require a map change before its scale is adjusted or something.
I'm unable to reproduce this issue, maybe it was accidentally fixed in the meantime?
maybe it happens because there are too many strings?
The two HUD elements on the left forgot to use the base color, oof :D
Hm, I will test it again at a later point, thanks
apparently the scale wasn't consumed originally, now things are drawing even smaller and doesn't exhibit the issue. the MSTACK must require a map change before its scale is adjusted or something.
@TimGoll might this be the culprit? e.g. the MSTACK not properly adjusting to the set scale?
@TimGoll might this be the culprit? e.g. the MSTACK not properly adjusting to the set scale?
Maybe, but I tried to change the scale without a map change. Probably two lines are not enough to trigger the issue here
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