Wanted to suggest a few Convar setting options for Shinigami to get them
Shinigami spawns knowing they are shinigami
Notification to appear on Shinigami screen stating they will respawn as Shinigami once they die
Shinigami identifies as innocent
Shinigami will revive at spawn/body (spawn = 0 / body = 1)
Seconds until Shinigami respawns (0 - 10 seconds)
Variable scale Shinigami will lose health over time (0 = will not lose health overtime)
Tracker on traitors
Shinigami body smokes
The main issue I've noticed with players that spawn as Shinigami is when they die, people don't realize they are shinigami and just stand there before realizing they came back. I've also had instances where when traitors see the shinigami respawn immediately, they gun them down before shinigami can react. With the various convars above, Shinigami has an opportunity to know they are shinigami and can prepare for the respawn. There's also options to empower the shinigami in positive ways as well as avoid getting gunned down upon spawning. The last one about smoking is more to notify both traitors and innocents that this is a shinigami and not a necro or infected (which is a mix up I've noticed in group play as well)
Wanted to suggest a few Convar setting options for Shinigami to get them
Shinigami spawns knowing they are shinigami Notification to appear on Shinigami screen stating they will respawn as Shinigami once they die Shinigami identifies as innocent Shinigami will revive at spawn/body (spawn = 0 / body = 1) Seconds until Shinigami respawns (0 - 10 seconds) Variable scale Shinigami will lose health over time (0 = will not lose health overtime) Tracker on traitors Shinigami body smokes
The main issue I've noticed with players that spawn as Shinigami is when they die, people don't realize they are shinigami and just stand there before realizing they came back. I've also had instances where when traitors see the shinigami respawn immediately, they gun them down before shinigami can react. With the various convars above, Shinigami has an opportunity to know they are shinigami and can prepare for the respawn. There's also options to empower the shinigami in positive ways as well as avoid getting gunned down upon spawning. The last one about smoking is more to notify both traitors and innocents that this is a shinigami and not a necro or infected (which is a mix up I've noticed in group play as well)