Closed Zortabre closed 3 months ago
in the current release version of the mod, you can configure which songs play in which biomes, this data is stored in your .minecraft/config/timm/biome_playlists.json
file, all songs you add must be a registered song in minecraft or another mod (for example, minecraft:music.game
, timm:taiga
, or alexscaves:magnetic_caves_music
.) In the upcoming version of the mod, you will also be able to load any .ogg audio file on your computer into the game, as well as enable/disable any songs you wish.
as for replacing songs in the current version you can use a resource pack to replace songs in either minecraft or timm
thanks for the quick response! do you know if there's any documentation about music replacement resource packs that work with this mod?
sorry about the delayed response, i don't know of any specific resource packs that do this but any pack that changes out either vanilla sounds (currently the only vanilla sound the mod uses is minecraft:music.game
or any of the timm sounds (a list of timm sounds can be found at https://github.com/Tape-Dispenser/Immersive-Music-Mod/tree/main/src/client/resources/assets/timm/sounds.json and https://github.com/Tape-Dispenser/Immersive-Music-Mod/tree/main/src/client/resources/assets/sounds) should work for your use case.
Hello, I was wondering if it's possible to add or replace music files and configure new music tracks to work for specific biomes.