TelepathicGrunt / RepurposedStructures

Reusing and modifying vanilla structures for extra variety!
https://www.curseforge.com/minecraft/mc-mods/repurposed-structures
GNU Lesser General Public License v3.0
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1.19.2 [Forge] Can't /locate the dungeon structure. #265

Closed SmittyTheGod closed 1 year ago

SmittyTheGod commented 1 year ago

For my modpack I need to config the structes to have quark chests but whenever I try to find the dungeon structures I can't /locate them, also I cant find them in the configuration datapack for this mod. Its like they don't exist 2023-02-25_17 42 11 2023-02-25_17 40 24

TelepathicGrunt commented 1 year ago

Dungeons are not structures. They are features just like vanilla’s dungeons which are not structures. Thus no locate command. The config datapack has them under the worldgen/configured_feature folder where you can edit what chest they spawn with: https://github.com/TelepathicGrunt/RepurposedStructures/releases/tag/4.0.0

This line you would change when you override the files by datapack: https://github.com/TelepathicGrunt/RepurposedStructures/blob/5c8b32f300c216e35d95b4e780742be1cd6fae5a/src/main/resources/data/repurposed_structures/worldgen/configured_feature/dungeons/badlands.json#L18

change it to quark’s blocks. Delete all other files/folders you have not edited and that should work

TelepathicGrunt commented 1 year ago

im assuming you got this to work with my suggestion so I'll close this since there isn't actually a bug with /locate