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Terasology
/
Behaviors
Store for an assortment of behaviors that can be applied to creatures
https://terasology.github.io/Behaviors
6
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18
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feat(JOML): migrate `BlockComponent`
#68
skaldarnar
closed
3 years ago
0
feat(JOML): migrate `LocationComponent`
#67
skaldarnar
closed
3 years ago
0
feat(JOML): migrate `LocationComponent#getWorldPosition`
#66
skaldarnar
closed
3 years ago
0
feat(JOML): migrate Behaviors
#65
jdrueckert
closed
3 years ago
0
feat(JOML): migrate and cleanup
#64
pollend
closed
3 years ago
0
feat(JOML): migrate joml to 1.10.0 and 1.0.0-SNAPSHOT for geometry
#63
pollend
closed
3 years ago
0
feat(JOML): migrate BlockSelectionRenderer
#62
pollend
closed
3 years ago
0
chore: Update Copyright headers
#61
pollend
closed
3 years ago
0
feat(joml): migrate BlockAppearance
#60
skaldarnar
closed
3 years ago
0
feat(JOML): migrate CharacterMoveInputEvent
#59
pollend
closed
3 years ago
0
chore(joml): adjust for block selection changes
#58
skaldarnar
closed
3 years ago
1
chore(JOML): adjust for BlockSelection migration
#57
pollend
closed
3 years ago
0
Update module.txt
#56
sanidhyaanand
closed
3 years ago
0
feat(JOML): migrate joml primatives 1.9.26
#55
pollend
closed
3 years ago
0
feat: Set instigator in DamageFollowedEntityAction.java
#54
askneller
closed
3 years ago
0
feat(JOML): migrate actions/systems/components
#53
pollend
closed
3 years ago
0
cleanup formatting and minor joml migration
#52
pollend
closed
3 years ago
1
Rotation seems to be 180° off
#51
jdrueckert
opened
4 years ago
2
feat(JOML): align `PlaySoundAction` with audio jomlification
#50
jdrueckert
closed
4 years ago
0
chore: reduce `LogAction` log level to `debug`
#49
jdrueckert
closed
4 years ago
0
Adding Flock behavior from WildAnimalsMadness
#48
casals
closed
4 years ago
2
feat(JOML): quick migration for pathfinding
#47
pollend
closed
4 years ago
1
gestalt v7
#46
DarkWeird
closed
3 years ago
1
Revert "Optimize FindNearbyPlayersSystem by slowing down check rate"
#45
AndyTechGuy
closed
4 years ago
0
fix: NUI extraction compatibility and jomlify nui related interfaces
#44
DarkWeird
closed
4 years ago
0
Failing test in Behaviors
#43
agent-q1
closed
2 years ago
1
feat: Added tests using MTE
#42
agent-q1
closed
3 years ago
1
feat: Add generic restrictedStray behavior
#41
AndyTechGuy
closed
4 years ago
1
Fix variable distance inside move_to behavior
#40
AndyTechGuy
closed
4 years ago
1
fix: Changed conditions for target reached
#39
agent-q1
closed
4 years ago
1
Issues with MoveToAction node and components
#38
agent-q1
opened
4 years ago
0
fix: Fixes bug in direct line travel
#37
agent-q1
closed
4 years ago
3
Add night tracker system from Metal Renegades
#36
AndyTechGuy
closed
4 years ago
0
fix: Use Terasology key reference for GridRendererButton
#35
pollend
closed
4 years ago
0
Optimize FindNearbyPlayersSystem by slowing down check rate
#34
AndyTechGuy
closed
4 years ago
0
fix(build): missing dependency
#33
keturn
closed
4 years ago
0
chore: update core (spring cleanup)
#32
jdrueckert
closed
4 years ago
0
fix: Improve FindNearbyPlayersSystem performance
#31
askneller
closed
4 years ago
1
chore: Add delta prefab for floatingCube for MinionMove component
#30
skaldarnar
closed
4 years ago
0
feat: Add territorial critter behavior [GCI 2019]
#29
casals
closed
4 years ago
0
fix: Replace `saveComponent` calls with `addOrSaveComponent`
#28
casals
closed
4 years ago
1
Add Targeting behavior
#27
askneller
closed
4 years ago
10
Create speedUp.behavior
#26
Kanonbell
closed
4 years ago
0
Update to work with CoreAssets + add blockType setters & getter
#25
Qwertygiy
closed
5 years ago
0
Make MinionMoveComponent.path a transient field
#24
eviltak
closed
5 years ago
0
Fixed: general orientation bug
#23
casals
closed
4 years ago
0
Transfer continuous pathfinding nodes from TutorialBehaviors#5
#22
AndyTechGuy
closed
5 years ago
3
Add full stops to stray & follow behaviors, curbing some movement issues
#21
AndyTechGuy
closed
5 years ago
2
Various character movement bugs caused by performance drops
#20
AndyTechGuy
opened
5 years ago
3
Performance issue with FindNearbyPlayers
#19
Cervator
opened
5 years ago
2
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