Kessler is a simulation environment loosely modeled after our internal project PsiBee and the external project Fuzzy Asteroids. The game has ships that shoot bullets at asteroids to gain score. Ships can collide with asteroids and other ships and lose lives.
A text to speech output is needed for "shoutcasting" explanations of the agents' behaviors. This will be done with a text-to-speech package and an interface is needed in either the controller class or elsewhere in Kessler.
A text to speech output is needed for "shoutcasting" explanations of the agents' behaviors. This will be done with a text-to-speech package and an interface is needed in either the controller class or elsewhere in Kessler.