The issue is due items not being stackable if they have different locals. Originally implemented for throwing weapons to prevent stacking, but causes issues for all other item types.
A unique tag should suffice (we can give a unique tag for ranged weapons), but means that you can never have unique on hits for them unless we allow it by resref
Some normal items cannot be stacked
The issue is due items not being stackable if they have different locals. Originally implemented for throwing weapons to prevent stacking, but causes issues for all other item types.
A unique tag should suffice (we can give a unique tag for ranged weapons), but means that you can never have unique on hits for them unless we allow it by resref