TheCherno / Sparky

Cross-Platform High Performance 2D/3D game engine for people like me who like to write code.
Apache License 2.0
1.09k stars 222 forks source link

Replacing Win32Input with RawInput #91

Closed jannisj1 closed 8 years ago

jannisj1 commented 8 years ago

Using PlatformUpdateMessage() isnt so nice right now, but I couldnt get the GetRawInputBuffer() to work...

Sorry for the somewhat messy commits.

TheCherno commented 8 years ago

Thanks for doing this. Two things: could you keep the filename as Win32Input.cpp, and remove SPMBuild.exe from the commit? I'll definitely test this out and see if I can merge it. :+1:

jannisj1 commented 8 years ago

Should all be done now Not sure if the SPMBuild.exe is actually removed, not very experienced with github

TheCherno commented 8 years ago

Thanks; please resolve all the conflicts and I'll take a look.