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TheCherno
/
Sparky
Cross-Platform High Performance 2D/3D game engine for people like me who like to write code.
Apache License 2.0
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File name capitalization of some headers incorrect / inconsistent
#46
alfredholmes
opened
8 years ago
0
Added caching for uniform locations
#45
mertcanekiz
closed
8 years ago
3
Raw string literals should be used
#44
LPeter1997
closed
8 years ago
1
Perspective matrix seems incorrect
#43
nyanzebra
opened
9 years ago
2
Rotate matrix is incorrect
#42
zloywolk
opened
9 years ago
0
GLSL dynamic indexing
#41
LPeter1997
opened
9 years ago
2
Batch renderer submit optimization
#40
LPeter1997
opened
9 years ago
3
Deleting shader!
#39
ghost
opened
9 years ago
1
Order of Transformation stack
#38
MunWolf
opened
9 years ago
0
Linux user!
#37
ghost
closed
7 years ago
10
Improving Readability and Smart Memory Management
#36
nyanzebra
opened
9 years ago
0
BatchRenderer2D Optimization
#35
ed4053
opened
9 years ago
5
Orthographics matrix issue and vector inconsistency
#34
CdTCzech
opened
9 years ago
2
Mat4 columns
#33
mahlerni
opened
9 years ago
2
OpenGL Error 1281 (Invalid value) Fix
#32
Maxchii
closed
3 years ago
0
Fixing Audio Emscripten!
#31
Ilohama
closed
8 years ago
1
Texture glitch.
#30
Worly
closed
9 years ago
3
Sparky Tools
#29
TheCherno
opened
9 years ago
1
WebGL Mac Texture Issues
#28
TheCherno
opened
9 years ago
0
Flexable Emscripten bat
#27
Zelif
opened
9 years ago
1
Audio play and loop
#26
Ilohama
opened
9 years ago
2
OpenAL
#25
Ilohama
closed
8 years ago
1
Mat4 Multiply Function Issue
#24
Sharpiro
closed
9 years ago
0
Lua support?
#23
ghost
opened
9 years ago
14
Assert error when closing app during lesson 11 : Layers
#22
LordRhys
closed
9 years ago
1
Added glDeleteTextures(1, &m_TID) to destructor
#21
pixelcodersconnor
closed
8 years ago
2
Delete textures
#20
pikaju
closed
8 years ago
2
Can not re-enable the shader program.
#19
JacobMango
closed
9 years ago
6
Update fileutils.h
#18
svercl
closed
9 years ago
1
m_Buffers in vertexarray never filled
#17
Maxchii
closed
9 years ago
2
Universal Timer
#16
Zelif
closed
9 years ago
1
ImageLoad free dib data
#15
holgk
closed
9 years ago
2
Fragment shader color.
#14
Cyraxx13
opened
9 years ago
0
Small Transformation Stack optimization
#13
enbyted
closed
9 years ago
2
Group needs a destructor!
#12
holgk
closed
9 years ago
1
Change GLFW window resize callback
#11
CaioIcy
closed
9 years ago
2
optimization of batch renderer
#10
holgk
closed
9 years ago
8
There is no inverse function currently in your mat4.cpp and mat4.h
#9
JacobMango
closed
9 years ago
5
Failed to create GLFW Window
#8
B1Q
closed
9 years ago
4
Input handling should be mindful of a key's previous state
#7
Scipi
closed
9 years ago
3
Mat4 Multiplication Bug
#6
TheCherno
closed
9 years ago
1
Double include of Batch Rendered 2D
#5
nigeldouglass
closed
9 years ago
1
Added the missing z & w initialization in the vec 4 constructor
#4
Ly4m
closed
9 years ago
0
Fundamental types
#3
svercl
closed
9 years ago
0
Update window.cpp
#2
svercl
closed
9 years ago
1
Fix Window constructor parameter name inconsistency
#1
taycaldwell
closed
9 years ago
0
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