Open DorkClassic opened 1 year ago
Can you send your main config file as well
Can you send your main config file as well
[triggers] [[triggers.mob]] victory_id = "Vic" identifier = "Boss" priority = "21" detection_range = "100" detection_y_ratio = "1" mob_targeting = false resource_name = [ "BOSS" "ender_dragon" "minecraft:wither" "minecraft:ender_dragon" "wither" ] [triggers.raining] priority = "2" [triggers.universal] fade_out = "4" persistence = "0" trigger_delay = "0" song_delay = "0" start_delay = "0" stop_delay = "0" fade_in = "3" [triggers.home] priority = "3" detection_range = "50" [triggers.height] level = "60" priority = "5" start_delay = "0" fade_in = "6" trigger_delay = "4" fade_out = "6" identifier = "underground" [triggers.underwater] priority = "4" trigger_delay = "5" start_delay = "5" [triggers.menu] [triggers.creative] priority = "12" [triggers.dimension] priority = "7" resource_name = [ "the_nether" "the_end" ] identifier = "Nether" [triggers.lowhp] priority = "6" [[triggers.time]] priority = "4" start_hour = "0" fade_in = "0" end_hour = "24" time_bundle = "night" fade_out = "0" identifier = "night" [triggers.victory] priority = "11" persistence = "6" trigger_delay = "0" start_delay = "0" identifier = "Vic" [[triggers.mob]] stop_delay = "6" victory_id = "" fade_out = "6" identifier = "fighting" priority = "20" start_delay = "3" fade_in = "0" [triggers.mob.link] required_triggers = [ ] linked_triggers = [ "victory-victory" ] resource_name = [ "MOB" ] [[triggers.time]] start_hour = "0" priority = "1" persistence = "4" fade_in = "0" end_hour = "12" time_bundle = "day" fade_out = "0" [triggers.time.link] required_triggers = [ ] linked_triggers = [ ] identifier = "day" [songs] [songs.home2] triggers = [ "home" ] [songs.home1] triggers = [ "home" ] [songs.victory_Intense] must_finish = true triggers = [ "victory-Vic" ] [songs.bossfight] triggers = [ "mob-Boss" ] [songs.Boss] triggers = [ "mob-Boss" ] [songs.Caves1] triggers = [ "height-underground" ] [songs.hp31] triggers = [ "lowhp" ] [songs.hp21] triggers = [ "lowhp" ] [songs.hp11] triggers = [ "lowhp" ] [songs.Nighttime3] triggers = [ "time-night" ] [songs.Nighttime2] triggers = [ "time-night" ] [songs.Nighttime1] triggers = [ "time-night" ] [songs.universal] volume = "0.74" [songs.fighting2] triggers = [ ] [[songs.fighting3]] triggers = [ "mob-fighting" ] [[songs.fighting3]] triggers = [ "mob-fighting" ] [songs.menu1] triggers = [ "menu" ] [songs.menu2] triggers = [ "menu" ] [songs.menu3] triggers = [ "menu" ] [songs.underwater2] triggers = [ "raining" ] [songs.underwater1] triggers = [ "raining" ] [songs.caves2] triggers = [ "height-underground" ] [songs.caves3] triggers = [ "height-underground" ] [songs.creative2] triggers = [ "creative" ] [songs.creative1] triggers = [ "creative" ] [songs.creative3] triggers = [ "creative" ] [songs.nether1] triggers = [ "dimension-Nether" ] [songs.nether3] triggers = [ "dimension-Nether" ] [songs.nether2] triggers = [ "dimension-Nether" ] [songs.daytime3] triggers = [ "time-day" ] [songs.daytime2] triggers = [ "time-day" ] [songs.daytime1] triggers = [ "time-day" ]
*Describe the bug The mod works perfectly fine when I am in the title screen, or even playing different worlds. In other worlds, music plays appropriately and it switches when at the correct times. In my main survival world, however, the music suddenly is no longer working. As in, there is silence. I try to reload the mod in the in-game loader, but that does not work.
To Reproduce Steps to reproduce the behavior: -Start Minecraft -Log into long-term survival world
Additional context When attempting to go to the in-game player and repeatedly pressing the "next song" button, this crash appears. https://bytebin.lucko.me/hoNnBQzmZR