Closed Funrollercoaster606 closed 1 year ago
I'm not sure I understand the issue. The expected behavior is transparency will be 0 when in first person. What do you get instead? Can you post a screenshot?
Instead, i get a third person mode, and able to see the character's hats, but not its body. The point of it is supposed to be kind of like SteamVR's Aperture Hand Lab hands. In that sense, its supposed to make all of the body transparent, but not the hand models, which are welded onto the character and placed into the startercharacter. The same with the hat.
Also, it would be handy to have seperate transparency for each object. LowerLeftArm, LowerRightArm, etc. Is this possible?
Also, another example is kind of like Rec-Room, but without the torso part.
Also, how to make it so you can grab a tool, but then when you release it drops?
Nevermind. I added a texture to the character (which was 0) and it fixed. Thanks for helping, though!
Im trying to make a game called Roblox VRlab, and its not working correctly. If you could add seperate character transparency settings, i could work around the issue. Heres the code.
My script: --script Appearance = { --Transparency of the character when in first person. LocalCharacterTransparency = 0,