Open thatblindgeye opened 5 months ago
Edit: Oh, you meant to not check that box
I would like to happily work on this issue by providing with the project and necessary documents.
I was preparing an outline for the project, but how the most common animations about humans are done using a sprite image file, do we plan to animate using these or individual arms/legs, etc. ?
This is sprite of a bird
for the dancing odin bot, could have him broken into components like so, and try to do something similar to what's shown in this codepen: https://codepen.io/erensuleymanoglu/pen/EqXjOr
for the dancing odin bot, could have him broken into components like so, and try to do something similar to what's shown in this codepen: https://codepen.io/erensuleymanoglu/pen/EqXjOr
Feels more accurate to me! Except we might need sprites for the head-turning-around thing.
It doesn't have to specifically be what's shown in the codepen. I think it could be cool to leave it open-ended, and you could choose (twerking bot, bot spinning on head breakdance style). As long as it would apply transforms and keyframes in one way or another. We would probably also want the dance to keep looping. I like the idea of also having a light changing in the corner with color transitions that would be like a mini strobe light. With all this, we could cover all of the concepts in advanced css.
Discussed in https://github.com/TheOdinProject/curriculum/discussions/26390